In the Apple world, our first introduction to a screen with multiple depths of interaction was Force Touch on the Apple Watch. From the first time I used it, I knew I wanted it on my iPhone as well. Flash forward to the launch of the iPhone 6s and my wish was granted, and then some. With the iPhone 6s, we got an advanced form of Force Touch called 3D Touch. With the Apple Watch we have two distinct levels of pressure. The iPhone with 3D Touch upped this to three levels. At first glance this could easily be mistaken for a gimmicky trick to mimic the ability of pressing in on the screen. The truth is however, an amazing amount of new technology has been built into seemingly the same screens we have been using for years.
As with all new technology additions like this, it will be some time before its potential is fully realized, but out of the gate it’s kicking ass already.
The ability to “peek” and “pop” within applications is a new way of accessing information more quickly. The ability to press in on application icons to access shortcut menus may be my favorite aspect of 3D Touch so far. This is the kind of feature that will become customizable over time I believe, and change how we navigate in and out of apps on our devices.
History has shown us with most new technologies in the Apple world, it starts with the iPhone and then trickles down from there. With the addition of the Apple Watch we are now seeing another level to this feature sharing. Now we will start to see new technology transition through the lineup as follows:
Watch ➤ iPhone ➤ iPad ➤ Mac
WatchOS ➤ iOS ➤ OS X
3D Touch is the type of feature that doesn’t seem as though much has changed, mostly because it is not immediately seen. Heck, if you didn’t know it was there, you could conceivably never find it. I definitely believe this feature will drive major fundamental changes in iOS and all users will greatly benefit.
Get to pressing!